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Expedition Africa - The Game - Review


By edRwc - Posted on 04 July 2009

Expedition Africa - The Game


By: stephen Curran
Version # :1
Date Released:05/01/2009
Type:Games 
Price:$0.00
Our Rating
User Rating:
Your rating: None Average: 4 (3 votes)
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Developer's Notes:

Expedition Africa is a challenging and addictive game based on the new series of the same name from History Channel, which recreates the route that Henry Stanley took on his expedition to find Dr. David Livingstone.The Expedition Africa game is a dice-based quest, that challenges players to see how long they can last on the journey, balancing risks and rewards, no guts, no glory. Run out of porters or food, and your journey will be over.Challenge your friends to se if they can beat your high score. Only the strong survive.

Our Review:

Expedition Africa is a single player,  turn-based, dice game.  From what I gather, it's based on a TV show on the History channel.  Never seeing the show, so I can't comment on how well it ties in.

The goal of the game is to get your mark from Zanzibar to Ujiji.  At the start of each turn, you roll the 6 dice--5 white dice and one black die.  The white dice either have a 'distance' on them, a porter, or something 'deadly' (crocodiles, mosquitos, plauge, or snake).  The black die has some sort of resource on it--food, money, medicine, rifle, gun, machete.

After the each roll, you pick the die you want to keep and roll again.  After three rolls, the dice are used as your resources  for one week's worth of travel. (Why 6 dice and not 7 dice?  Maybe you rest on the 7th day.) 

For each 'distance' you've selected, your marker moves that far. When you hit a "check point", you make camp and 'something' happens.  (EX: Your porter falls gets lost,  somebody wants to trade with you, etc)

 
If you make it to Ujiji, you win.

What the game lacks is momentum and variety.  The events that happen at a particular check point are always the same.  And transitioning from each 'section' of the game is fairly slow--so slow that I repeatedly tapped the screen the first time I played it! 

Entering each check point is a gorgeous picture of the landscape, but when you 'tap' to get into the check point, it's just green text with some choices.  At the very least, it'd be nice if the picture was in the background with the text overlaying it.  And how about different things happening with each game?  I'm sure a porter wouldn't fall in a cliff EACH time it entered the camp.  How about some wild animals?  Or more trading?

All-in-all, I thought the game was boring, and mundane.

Quick Take

Value:  Low

Would I Buy Again:  No

Learning Curve: Quick to get the hang of it.  Once you get over the lag, it's a piece of cake

Who Is It For:  People that like dice games and people that like the TV Show?

What I Like: The images are amazing looking...

What I Don’t:  The pace of the game is slow, and the same things keep happening at the same time with each game.

Final Statement: The game wasn't fun or exciting.  There wasn't enough variety--and variety is the spice of life!

 

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