Siege Hero Review – A simple but addictive tower-toppling game
App Type: Uncategorized
Our rating:
By: Armor Games
Version #: 1.1.2
Date Released: 2011-08-15
Developer: Armor Games
Price: 0.99
User Rating:It’s a rare occurrence for an iPhone game to keep you steadily gripped and having fun over an extended period of time. Excluding frustratingly addictive MMOs such as Crime City, most iPhone games have an intense but ultimately short-lived charm to them.
Siege Hero, like the now-legendary Angry Birds (which seems to be the benchmark against which just about any iPhone game is set), manages to overcome this tendency. The premise is simply to throw a variety of weapons – rocks, bombs, hot tar – at destructible forts and kill the baddies standing around inside them.
Unlike Angry Birds, where you’d fire your birds across the screen, in Siege Hero you fire from a first-person perspective; firing into the screen, if you will. There’s no need for measuring angles or power, you simply tap at the spot where you want your missile to go. It’s simple stuff, but as the game progresses you’ll have to be increasingly precise in unloading your arsenal, as the structures get more stable and innocent damsels in distress appear on the scene.
There is a huge amount of levels in Siege Hero, set throughout different time periods. So just as you start getting bored of the Feudal Japan theme and samurais, you move on to Vikings, then Knights, then Native Americans and so forth. The developers are currently working on a ‘Pirate’ theme which is due to come out soon.
Extending its already limitless appeal, Siege Hero features leaderboards, achievements and a rating system for each level that avoids being too blatant a rip-off of Angry Birds by being in the form of a crown rather than a 3-star system.
Honestly though, Siege Hero appeals more to me than the iconic red ball-birds due to its satisfying simplicity. Watching a massive fort collapse in on itself due to a single precisely thrown rock is a thing of beauty, and this formula should keep many a casual iPhone gamer satisfied for a long, long time.
Quick Take
Value:High.
Would I Buy Again:Yes.
Learning Curve:Low.
Who Is It For:Casual iPhone gamers who enjoy casual destruction.
What I Like:Watching a fort collapse due to a precisely thrown rock. Ain't nothing quite like it.
What I Don't Like:Nothing.
Final Statement:The first game I've played that genuinely rivals Angry Birds for simple but infinitely appealing gameplay.
Tap the screen to fire. Find the weak spots. Loot the treasures. Save the innocent villagers.
Tear down the 150 castles across two Ages. If you're good enough to earn Gold on each castle you'll unlock the extra looting levels in the Treasure Map. Over 5-hours of gameplay with much more to come.
It's amazingly realistic castle crushing fun!
Screenshots
Article By Robert Zak
I'm an up-and-coming freelance writer (or so I like to think) specialising in film, apps and gaming. Aside from writing app reviews on what sometimes feels like a mass scale, I've also contributed work to The Independent and IGN.com, and am on the writing team of the popular Lifestyle blog, WhatCulture.com. Like what you see? Follow me on Twitter @Rob_Zed and get in touch!
robert-zak has written 99 awesome app reviews.